I've always wondered, when flying the Spark towards a distant object, why it always needs to be turned left as it gets closer, as if it's crabbing sideways.
Today I noticed that, with the Spark on the ground and pointed towards an object, the camera view is centred slightly to the left of the object, not directly towards it.
This means, that if you fly towards where the camera is pointing on your screen, say towards a chimney or mast in the distance, the Spark will end up to the right of that object. The further away the object, the further the Spark will end up right of it.
Sooner or later, the Spark will require turning left slightly, to keep the object centred on the screen.
Are they all like this?
See my attached pic of the Spark from above when powered On.

Today I noticed that, with the Spark on the ground and pointed towards an object, the camera view is centred slightly to the left of the object, not directly towards it.
This means, that if you fly towards where the camera is pointing on your screen, say towards a chimney or mast in the distance, the Spark will end up to the right of that object. The further away the object, the further the Spark will end up right of it.
Sooner or later, the Spark will require turning left slightly, to keep the object centred on the screen.
Are they all like this?
See my attached pic of the Spark from above when powered On.

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